Seymour Papert describes bricolage as a way to learn and solve problems by trying, testing and playing around. How do we learn by playing around with digital stuff? Can we create deep learning experiences that encourage students to show and share what they know with the world and contribute to the global knowledge commons? We will unleash a cornucopia of concrete student centred learning experiences that leverage the power of the world wide web and focus teachers instructional design through lenses that are student centred, knowledge centred, assessment centred and community centred. We will look at both small short term assignments and larger long term projects that will amaze you with what your students can learn and share as 21st century bricoleurs.
This session has a Part 1 and Part 2. Attending Part 1 in NOT required to attend Part 2.