When it comes to using technology in the classroom, it is easy to become distracted by the glitz, glimmer and gimmicks of activities high in “cool factor” but lacking in rigor or academic value. How do we design learning experiences that challenge students at their learning edge and draw on or strengthen their repertoire of digital skills and literacies? How do we “locate the learning” in student-created content and projects? How do we avoid the allure of “BLING” (cool tech tools) and focus on the power of “BANG” (meaningful student-centered learning) to effectively “widen the walls” of our learning environments?